WWE Q4 Financials: Live Events, Products & WWE Studios Revenues

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The WWE released their Q4 financial report today, and in that report stated that the revenues for the Live Events, Consumer Products & WWE Studios were largely flat vs. 2013.

* Live Event revenues were $110.7 million as compared to $113.1 million in the prior year primarily due to lower attendance capacity at WrestleMania (due to stadium configuration) and the staging of 3 fewer events.

* Revenues from Consumer Products were $78.1 million for the current year as compared to $78.5 million in the prior year, as a reduction in Licensing revenue was offset by increased merchandise sales on the Company’s website. This was primarily due to the transition to a new video game partner, Take-Two Interactive, and lower sales of the Company’s franchise video game, WWE 2K14 as well as lower sales of toy products.

* WWE Studios recognized revenue of $10.9 million as compared to $10.8 million in the prior year, reflecting the timing of results from the Company’s portfolio of movies. WWE Studios revenue reflected results from the strong performance of The Call (released in March 2013) and Scooby Doo!: WrestleMania Mystery (released in March 2014). Additionally, six other movies were released in the current year (Jingle All the Way 2, Road to Paloma, Leprechaun: Origins, Queens of the Ring; See No Evil 2 and Oculus) as compared to six releases in the prior year.

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